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Fix unwanted reset of values for splitters #16077
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Please make sure to label your PR with "bug", "new feature" or "breaking change" label(s). |
You have changed file(s) that made possible changes to the sandbox. https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/SANDBOX/refs/pull/16077/merge/ |
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Snapshot stored with reference name: Test environment: To test a playground add it to the URL, for example: https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/refs/pull/16077/merge/index.html#WGZLGJ#4600 Links to test babylon tools with this snapshot: https://playground.babylonjs.com/?snapshot=refs/pull/16077/merge To test the snapshot in the playground with a playground ID add it after the snapshot query string: https://playground.babylonjs.com/?snapshot=refs/pull/16077/merge#BCU1XR#0 |
Visualization tests for WebGPU (Experimental) |
WebGL2 visualization test reporter: |
Building or testing the playground has failed. If the tests failed, results can be found here: |
You have changed file(s) that made possible changes to the sandbox. https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/SANDBOX/refs/pull/16077/merge/ |
You have made possible changes to the playground. https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/PLAYGROUND/refs/pull/16077/merge/ The snapshot playground with the CDN snapshot (only when available): Note that neither Babylon scenes nor textures are uploaded to the snapshot directory, so some playgrounds won't work correctly. |
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