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@bjsplat bjsplat released this 30 Jan 08:26
· 55 commits to master since this release

Changes:

  • #16124: NME debug block
  • #16123: Added Area Light support for more materials and NME
  • #16122: Add Epsilon for GS lambdas
  • #16104: Add method to get vertex data as component type
  • #16120: Improved Immediate queue management
  • #16113: Coloured IBL shadows
  • #16109: Move TypedArray utilities
  • #16112: Fix loading screen multiple canvases
  • #16118: Now the Model type is usable by class that extends Viewer
  • #16116: Viewer: fix camera-orbit and camera-target attributes
See More
  • #16115: Restore backwards-compatible logic paths in KHR_texture_transform
  • #16114: Node Editors: Fix wrong properties displayed in node editors
  • #16111: Material: Export the PBRBRDFConfiguration class
  • #16108: Add support for manualEmitCount for GPUParticles
  • #16085: Add OpenPBR's base_weight material parameter
  • #16096: FrameGraph: optimize texture allocation
  • #16106: Sprites: Fixed crash when deleting/creating two sprite managers in succession
  • #16105: ShadowGenerator: add doNotSerialize
  • #16103: Adjustments to IBL shadow blending
  • #16078: Initial implementation for Area Lights
  • #16101: Add missing environment change event
  • #16102: Add missing argument when exporting glTF animation

This list of changes was auto generated.