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Pull requests: BabylonJS/Babylon.js

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Pull requests list

NativeEngine captureGPUFrameTime + getGPUFrameTimeCounter
#16159 by ryantrem was merged Feb 8, 2025 Loading…
Fix tests after alpha changes skip changelog
#16158 by Popov72 was merged Feb 7, 2025 Loading…
Viewer: Add removeEventListener typings
#16155 by ryantrem was merged Feb 6, 2025 Loading…
Update camera.ts to include default maxZ value
#16152 by mthaddon was merged Feb 6, 2025 Loading…
Make sure an engine with exception is cleared
#16151 by RaananW was merged Feb 6, 2025 Loading…
Add more cases of calling error callbacks
#16150 by ryantrem was merged Feb 6, 2025 Loading…
Pass the context also in WebGL1
#16148 by RaananW was merged Feb 5, 2025 Loading…
Fix misuse of offset in updatedynamicbuffer bug
#16147 by deltakosh was merged Feb 5, 2025 Loading…
Fixed issue when using SSAO2 with viewports bug
#16146 by deltakosh was merged Feb 5, 2025 Loading…
Add multiple models support
#16143 by alexandremottet was merged Feb 4, 2025 Loading…
Fix flipped camera on export skip changelog
#16141 by alexchuber was merged Feb 3, 2025 Loading…
Add Basis Universal WASM to public skip changelog
#16140 by alexchuber was merged Feb 3, 2025 Loading…
Fix missing conversion bug
#16139 by deltakosh was merged Feb 3, 2025 Loading…
Expose specularPower to roughness conversion
#16137 by SergioRZMasson was merged Feb 3, 2025 Loading…
Nme debug 5
#16136 by deltakosh was merged Feb 1, 2025 Loading…
move timer stats to thinEngine skip changelog
#16135 by sebavan was merged Feb 1, 2025 Loading…
New "Refresh all" button skip changelog
#16133 by deltakosh was merged Jan 31, 2025 Loading…
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